Cities & Settlements
From prosperous trade capitals to remote mountain keepsβevery city holds a story within its walls.
Adlens
The rare peaceful settlement in the Darkmane Realm. Dark elves who reject violence, defector Golems, and refugee Goldhelms coexist here.
Akison
The cherry blossom capital that encompasses its whole island. Five petal-districts. Trade hub to other continents. Ruled from the Iron Bloom.
Andport
Iyhago's western gate and primary trade hub. The famous bridge to Frada. Ritual oath-walking tradition. Birthplace of Spector (#11 Arashi).
Anehull
Ghost town rebuilt into a war relic resort. Rose covert meetings. Crimson Rooks constant surveillance. Magic dampeners always active.
Clocester
Former mining colony at a tunnel junction. Crystal caverns, frequent ground collapses. Criminal meeting ground. Rose-protected neutral forge.
Cridbury
Mountain foothills mining town. Famous for rare minerals. Outsiders get 'lost' in tunnels without Golem guides.
Eshar-Thi
A small independent union nation that occupied the territory now held by Uyrand and Andport in the Kingdom of Iyhago. Conquered by the Azure Paladin's Republic of Frada in 730 ACC. Dissolved following his corruption and departure from Frada. Its territory was eventually absorbed into Iyhago. The name derives from eshar (erasure) and thi (form) β a people whose architecture and philosophy centered on the extensive use of mirrored surfaces to dissolve the boundaries of visible form.
Fodon
Capital of the Kingdom of Fodon. Second largest city in Criozevan. Four war-torn districts unified by Lucifer killing all district leaders. Arid desert next to the sea. Extremely diverse.
Frada
The Glass Bastion. Military republic capital. Grid-street city built for logistics. Senate sits here. Universal military service required of all citizens.
Glaril
The largest underwater city in Criozevan. Ipadora family faction governs but piracy is rampant. Rabuka (#4 Arashi), the Shark warrior, makes his home here.
Grousea
De facto capital of the Warring Darkmane Realm. Extremely dangerous. The criminal hub of the northwest.
Hiypolis
Frada's naval capital. Houses the Holo-Tech Forge Docks, War College, and the closest Criozevan surface city to Ipadora Sanctuary.
Ibeson
Scientific capital of all Criozevan. Built above the crater from the Equinox of Power (795 ACC). Public labs above, secret government installations in the caverns below. The underground facility β run by the Department of Holometric Advancement β has produced the majority of modern holotech advancements across all fields. Birthplace of Kaboom.
Icogas
Ancient magic site under the town square. Magic is unstable inside town β rumored to be cursed. Holotech and runestones do not function here. Secret Butterfly monitoring station.
Imuton
Forest town surrounded by grand trees. Residents live inside enormous tree trunks.
Ipadora Sanctuary
True sanctuary β almost no crime. Welcomes outsiders, refugees, and peaceful travelers. Surface and underwater city. The Ipadora Palace lies beneath the island in a heavily secured cavern.
Iyhago Prime
The Sanctum Spiral. The Quiet Harmonic theocracy's capital, built on the north end of Vehalo (Iyhago Island). Three sacred bridges connect it to outer districts. Veles, Master of Magic, resides here.
Klanron
HQ of the Butterfly organization. Meeting point for all Magic Societies. 90% magic-user population. Peninsula between two rivers.
Klosdon
Peaceful Golem forest town. Few rules, few visitors. Famous for strange glowing plants at night.
Kusamori
Center of medicine, poison, and herbs. Built on platforms above the forest canopy. People travel by tram-type vehicles. Extends across the whole peninsula.
Mayson
Desert town. Many crypts beneath the town square. Residents do not excavate.
Neruvalis
The Disappearing City β built on a slope into the water, sometimes submerged by tides. Midway port to Glaril. Underwater tech salvage point.
Okbridge
The gateway between Akison's main island and the Criozevan mainland. Heavy customs inspection. Engineer guilds run the bridge mechanisms.
Oniofast
Pegasus' hidden operational HQ. No magic practitioners, no Rose, no Butterfly allowed. Home of the Signal Harvest collection ritual.
Oredsy
The dueling capital of Criozevan. The Fereltharn Arena hosts daily public sword contests. Tower of Vaelrin marks Oredsy's lost hero. Pegasus controls the republic. Selvarin, Master of Swords, resides here.
Ovodon
Capital of the Goldhelm Kingdom. Home of the Gilded Cradle castle. Hostile to outsiders.
Phaaross
Bridge city between Nikolem and Vacron. Strong Golem military presence. Critical trade hub between northwest and northeast.
Plodrough
Desert canyon town with an underground city carved vertically into the cliff walls. Near where Vulkran's remains rest.
Skellmoor
A floating steampunk city suspended above the cloud layer over the northern sea. Permanently invisible. No laws β governed by competing interests, informal contracts, and mutual deterrence. Home to the most comprehensive technology black market on the continent. Officially: does not exist. The Crimson Rooks have investigated seven times and confirmed nothing.
Sloumont
Dry plains farming town. River agricultural port. The most peaceful settlement in the Kingdom of Fodon.
Suudon
The mist-shrouded swamp capital of Nikolem. Home of the Golem King. Rumored underground city beneath the Great Lake.
Ubraamore
Crimson Rooks outpost and the black market technology capital of Criozevan. Holotech components unavailable elsewhere flow through Ubraamore's shadow markets.
Uyrand
Plains town with memory archives and mirrored halls in skyscraper-like buildings. Rose HQ.
Vacron
Largest city on the continent. Central hub for trade and commerce. Strict law. Crimson Rooks HQ. Where the Crimson Knight lives.
Vlurg
The black market capital. Town built around its central market. Elves speak Nualthyr when they prefer not to be understood.
Wrediff
Hidden dark elf warrior training ground. Shielded by magic. No trade β only forges, shrines, and poison-makers.
Wrofast
Oredsy's primary maritime port. The metallic blue 'W'-emblazoned ships of Wrofast are the most distinctive merchant fleet in Criozevan. Sailor Speak originated here.
Zhuiburn
Surrounded by perpetual flames. Extremely hostile to outsiders. Pyrrhith language spoken exclusively. Lucifer (#6 Arashi) was born here.