Race

Shar'kai

Nomadic raiders turned mercantile fleet lords. Once worshipped as sea gods by islanders. Present in Glaril, Neruvalis, Ipadora, and Akison.

Features: cartilage armor, serrated teeth, dorsal fins, gill slits. Extreme affinity for blood — contact causes frenzy state.

Culture: Honor-by-hunt society — trophies of kills used in diplomacy. Clan rituals involve blood tides and storm feasts.

Social Structure: Clan-ships ruled by Captains. Elders serve as storm-priests.

Magic / Tech: Surge magic (linked to currents). Weapon-forged teeth and sonar-sculpted blades.

Combat: Blitz tactics, underwater ramming. Bite combat, trident barrages, water drill spirals.

Relations: Feared by merchants, known for unpredictable loyalties. Tense truce with Ipadoras, unofficial rivalry.

Religion: Worship the Crimson Fin, deity of storms and prey.

Language: Ka’torr (guttural, gesture-based; used underwater).

Status: SCATTERED, dominant in certain sea zones — Threats: coral scarcity, tech piracy wars.

Connections

Connections